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Lisa Dieker went around the room asking her middle-school students what they did over the weekend. CJ went to see the movie “Here Comes the Boom” with her boyfriend. Ed played in a basketball game and Kevin posted new dance videos to YouTube.

Website for StateImpact - Florida
This story also appeared in StateImpact - Florida

“Did you work on any art projects?” Dieker asked Maria, a girl bent over a textbook in the back row.

“Yeah,” Maria answered.

“And what were you working on?” Dieker said.

“Just some sketches that I’ve been doing.”

The TeachLivE classroom simulator lets education students get the feel of managing a classroom. The virtual students respond to the teacher’s questions and movements and each student has a distinct personality. (Photo by John O’Connor/StateImpact Florida)
The TeachLivE classroom simulator lets education students get the feel of managing a classroom. The virtual students respond to the teacher’s questions and movements and each student has a distinct personality. (Photo by John O’Connor/StateImpact Florida)

It sounded like a typical way to kick off a Monday morning class. There was just one catch: Dieker’s five students weren’t real; they were avatars projected on a screen. She talked to them through a headset and they responded. As Dieker, a professor at the University of Central Florida’s (UCF) College of Education, moved around, her view of the virtual classroom changed.

Started ten years ago, the so-called TeachLivE lab was developed by faculty in the education school at UCF, and at least 22 other universities across the country have opened their own labs using TeachLivE technology. Much like a flight simulator trains pilots, faculty use the virtual classroom to train teachers-to-be by helping them isolate and master strategies like higher-level questioning or behavior management.

“We can take those parts of teaching just like you could in a flight simulator, and you could work on just the landing or the takeoff or just maintaining your altitude,” Dieker said. “We can break those tasks down.”

Dieker and her colleagues estimate that―just like in a flight simulator―10 minutes in the simulator is equivalent to one hour in the classroom. Teachers-in-training can practice a specific lesson or skill over and over again. Studies conducted by UCF faculty have shown that after four 10-minute sessions in the simulator, teacher candidates have changed the way they operate in the classroom.

“We didn’t put any kids at risk while our teachers learn,” Dieker said. “We’re really hoping to make a first-year teacher look like a second-year teacher before they get started.”

(Disclaimer: TeachLivE receives money from the Bill & Melinda Gates Foundation, which is among the many funders of The Hechinger Report.)

Right now, UCF faculty members who want to bring classes into the lab must submit lesson plans two weeks in advance so Dieker and her colleagues can program the system to make sure the avatars make mistakes.

“When we get a request for a lesson on multiplying fractions … then we need to make sure that our students make the errors that are typical,” said Michael Hynes, director of the School of Teaching, Learning and Leadership at UCF’s College of Education. “So [the teacher candidates] know they can react to them.”

The software collects data during each training session, tabulating how much time the teacher spent talking to each student. It also records how the teachers responded to certain behaviors so that teachers can review their reactions afterwards.

If teacher candidates are not using good classroom management techniques, students might start to snicker or take out cell phones. Even though the class is small, it’s possible to lose control of students quickly

The avatars, always the same students Dieker was talking to, are fed information on a daily basis― weather, pop culture information, results of sports games―to help them carry on realistic conversations. Each of the avatar students has a distinct personality meant to mirror what teacher candidates might find in the classroom. Sean is the classic overachiever; he’s got an extra four pencils lined up on his desk “in case I break one.” CJ is more difficult, slouched in her chair and more reluctant to participate.

Right now there are only the five middle-school avatars, but those in charge of the virtual classroom said eventually they would like to expand to different grade levels as well as into principal training.

“Five years from now, I hope we’ll have 200 kids and you’ll call in and say ‘I would like a bilingual classroom with French and Spanish,’ ” Dieker said. “We would plop in third-grade kids [or] eighth-grade kids and ninth-grade kids, and people can customize the system.”

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  1. It’s a shame Dr. Martin Haberman and Chris Stapleton were not mentioned, considering they were the ones starting this.

    Jimmy Kilpatrick
    Senior Fellow for The Haberman International Policy Institute in Education

  2. I’ve had a chance to interact with these avatars in a demo session, and I will say without hesitation that this is the closest to a true classroom experience as I’ve ever been able to come without actually being in a classroom of my own. Very excited to see this program expanded to the high school level!

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